THE MANTICORE
lvl
60
7
7
THE MANTICORE
Power: 689
HERO; DEFENSE; MYTHICAL; ONWARD
Offense:
867
867
Defense:
430
430
Health:
19,273
19,273
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
109
109
Potency:
18.00%
18.00%
Tenacity:
23.00%
23.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Curse Crusher
Deal up to 975 damage to target opponent. 55% chance to remove a Harmful effect from a random teammate.
If no teammate has a Harmful effect, instead 55% chance to grant Harmful Immunity for 1 turn to a random teammate.
If teammate is an "Onward" character, grant random Helpful effect for 1 turn.
If no teammate has a Harmful effect, instead 55% chance to grant Harmful Immunity for 1 turn to a random teammate.
If teammate is an "Onward" character, grant random Helpful effect for 1 turn.
LVL 3
SPECIAL
Closed for Renovations
Deal up to 921 damage to target opponent. Inflict Blind for 1 turn on target opponent. Inflict Continuous Damage, dealing up to 1,409 damage over 3 turns. Deal up to 921 damage to adjacent opponents.
Gain Taunt for 1 turn. Gain 1 Charged up to a maximum of 5.
Gain Taunt for 1 turn. Gain 1 Charged up to a maximum of 5.
LVL 2
SPECIAL
Fury of the Manticore
Deal up to 1,084 damage to target opponent. If Charged, inflict Stun for 1 turn. Deal up to 1,073 damage to adjacent opponents.
Damage is increased by 5% per Charged count. If this ability Stuns or defeats an opponent and Barley is a teammate, he gains Haste for 1 turn.
10% chance per Charged count to inflict Offense Down for 1 turn on adjacent opponents.
Lose Charged.
Damage is increased by 5% per Charged count. If this ability Stuns or defeats an opponent and Barley is a teammate, he gains Haste for 1 turn.
10% chance per Charged count to inflict Offense Down for 1 turn on adjacent opponents.
Lose Charged.
LVL 1
PASSIVE
Fearless Adventurer
When a Mythical or "Onward" teammate gains a Helpful effect, 30% chance for this character to gain Continuous Healing, restoring 5% their maximum Health over 2 turns.
When a Mythical or "Onward" teammate is dealt damage, 30% chance to gain 1 Charged up to a maximum of 5.
If teammate dealt damage is an "Onward" character, increase this character's Speed Meter by 10%.
When a Mythical or "Onward" teammate is dealt damage, 30% chance to gain 1 Charged up to a maximum of 5.
If teammate dealt damage is an "Onward" character, increase this character's Speed Meter by 10%.
Full Gear List
2,793,500
720
540
1,400
180
190
440
155
365
100
100
60
60
720
600
1,320
540
450
405
270
120
420
360
840
300
300
200
150
130
20
20
800,000
240
180
800
180
70
220
75
185
100
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
120
40
270
180
100
225
40
135
120
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
300
300
100
80
270
270
200
80
180
150
40
135
130
40
20
20